Re: UnitGen - Random nations with procedural sprites!
hey,
i realize most my sugggestions (like chances for armor, weapons, equipment) can be modified using the existing files. However, i have one huge problem with that. Currently im already using several modded files, i.e. i added more description variables for sacreds, more tri-path mage-class names suffix and prefixes but at some point i realized all of my altered files will be gone for good if i download a new revision and replace all the files. Since i already dont know which files i tinkered with, (and thus cant save) i decided to stop modding them alltogether until you realize a "breakthrough" revision which then will be more durable.
If i do sprite parts for tiger/jaguar (more maybe) will you incorporate them in offical revisions ?
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