Re: Conceptual Balance Mod v1.92
I think the takeaway from all this is that Ashdod can expand quite handily with its non-sacred giant troops--which is really awesome.
I don't understand why people would want Zamzummites to be cheaper rather than better mages. Especially if expansion is starting to be from actual troops instead of Adon power-hour, the next step seems to be adjusting balance to be roughly equal between Zamzummite mage-power and Adon thuggery.
Frankly, though, I have no idea how powerful Ashdod is at the moment. Nobody plays them in legit games.
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