View Single Post
  #77  
Old April 17th, 2012, 01:07 PM

elmokki elmokki is offline
Second Lieutenant
 
Join Date: Aug 2008
Posts: 408
Thanks: 11
Thanked 209 Times in 57 Posts
elmokki is on a distinguished road
Default Re: UnitGen - Random nations with procedural sprites!

Quote:
Originally Posted by jimbojones1971 View Post
Thanks elmokki, you are a legend! :-)

It sounds like the program needs at least three races. Could I in theory (without attempting to tweak the code) just past in three versions of the same race in races.txt, to achieve the same effect? (e.g. blue hoburgs, black hoburgs, and pink hoburgs for example).
Yeah, that should work. They can probably have the exact same name too. The nation summaries may be a bit skewed (like, Hoburgs, some Hoburgs, Hoburg auxillaries) in some cases though.
__________________
UnitGen - randomly generated nations with randomly generated sprites
http://forum.shrapnelgames.com/showthread.php?t=48341
Reply With Quote