Thread: Suppression
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Old April 17th, 2012, 04:01 PM
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Default Re: Suppression

Quote:
Originally Posted by Warmonger View Post
1.

The shot was rifle fire from either 3 or 4 hexes and caused a hit.

2.

No hits. Fire was rifle and LMG from ranges between 3 and 8 hexes.
The first squad took a casualty, which can often result in 99 suppression (rout status).

Casualties have the greatest affect on possible suppression.


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