Quote:
Originally Posted by Mobhack
Looked at the save game.
As with most end-user saves it is post-event, so it is rather useless for debugging. Debugging wants a save prior to the event and a precise method of obtaining the post event result. In other words - it has to be repeatable.
|
Unless you could foretell when a problem will occur to get a before save, one would have to do a save prior to every action. I understand problem, I was in software development for a long time.
But thanks for the info about micro smoke. Was the micro smoke code added about v3.5? That's when I first started noticing the phenomenon.