Re: Computer player - attacks/counterattacks. How it works ?
winSPMBT 6.0
I did tests:
Map 100x60.
Create Assault and Meeting Engagement scenario, manual purschase units for both side.
VH in total in one, no rear line VH.
My unit (APC) grasped this VH and retreating, and hide.
Armies of the computer moved to pass by VH to the my rear line battlefield and stop there and no moved, only defending fire.
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