Quote:
Originally Posted by void1984
A tool for checking Line of Sight between two points would be useful.
Point of Attack 2 gives the player tools to check the LoS between a point and a point, and highlight the visible area from a point.
As WinSP* games are played in 2D it's tedious to check 2km if there's a small hill between my potential position and a target.
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In the interest of realism I'd prefer such a tool didn't exist.
We already have far more accurate maps and info than most WW2 commanders could dream of. If I want to know if a hill has good LOS I should study the map or send a scout.
I appreciate the depth of a game where I've wasted time scouting out hills, or have had to shift guns because the position didn't work out because I misread the map.
Cross