Re: Recruiting! (Map vote default Faerun) noob and experienced 8 players signed up
Corinthian raises an excellent suggestion, in that letting this game run its course will take *forever*. The game will be running for 100+ turns easily, and while that sounds awesome right now, it's really not. Setting an arbitrary turn limit at which point victory is declared by predetermined standards is a very good idea.
However, I must add my voice to the chorus of those suggesting a more moderate map. For your first MP game, 15-18 provs/player gives room for plenty of early expansion, a lengthy game with lots of excitement, and limits micromanagement to some extent.
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