Re: I need tactical help
AIs don't really handle tactics well. Too many variables. They really do best at the divisional or higher levels (operational or strategic) perhaps, where everything is represented by a simplistic block counter with a few factors (attack, movement defence). Or perhaps naval games, where there is no added complication of 97 different terrain types.
But if they are not allowed "cheats" then the only thing they can really do is scripted pre-planned routines (like say the lower level Russian tactics were supposed to be)?.
Most AIs, especially at a tactical level, cheat - e.g. by having knowledge of the enemy (no fog of war for them).
Ours at least does not cheat and also it tries to fight you with the same points value (unless you use the AIAdjustpercent variable to give it a boost).
But that is all off-topic for the thread, so end of off-topic discussions.
Andy
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