Re: Unit radio question.
If you go into the Mobhack OOB Editor, and view the units, you'll see there's a radio code for each unit.
If it's a single digit number then the unit won't get a radio. If it's a double digit number then the first (tens) digit is the percent chance (times 10) of the unit having a radio.
Examples of Radio code:
0 (0 percent chance of radio)
1 (0 percent chance of radio)
2 (0 percent chance of radio)
10 (10 percent chance of radio)
11 (10 percent chance of radio)
12 (10 percent chance of radio)
20 (20 percent chance of radio)
21 (20 percent chance of radio)
22 (20 percent chance of radio)
40 (40 percent chance of radio)
41 (40 percent chance of radio)
42 (40 percent chance of radio)
The second digit is the chance that the AI will pick the unit at all:
0 Normal
1 Rare
2 Common
3 Always picked (but do not use this if editing)
I took a quick look at the FLg units. Most squads have a 20 percent chance of a radio. Small ATk units have a zero percent chance. Scouts usually have a ten percent chance, some 20 percent, and most MG units have a 10 percent chance.
Cross
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