Re: Blood Bowl - Single age (Running)
Dont worry Zywack, if the game would turn out to be a total grind people will eventually just surrender to whoever. I dont think I have personally seen a game last longer than 85 turns or so. Though normally I have a rule to not play on maps larger than 200 provinces that I broke for this game.
As for wraparounds, they have both pros and cons. You get more even starting positions, but you also get a lot more fronts and neighbors witch means a lot more planning and diplo. It is kind of micro heavy.
Though there are wraparounds, like galaldia, that gets around this problem by making the map a bunch of interconnected islands to limit the amount of neighbors you can have.
Personally I prefer normal maps with fixed starting positions. Its the best of both worlds.
On this map I think C'tis was the one who got shafted the hardest by his start. He started only 1 province away from crazy-bless Atlantis and two provinces away from Marignion. His end came quickly.
Best starting positions were had by Patala, Caelum and Atlantis I think. Atlantis started one province away from a neighbor, But it was also his only close neighbor.
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