Quote:
Originally Posted by parone
just tried this exact thing. had a level 3 earth mage,cast earth power(now level 4) with 5 e gems try to cast earthquake. (300 fatigue, level 4 spell)
should have been well under 200-did not cast it
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Unless I am misunderstanding you, the reason is that he
cannot cast Earthquake in this situation. I believe we have gone this: your guy can only
spend 3 Earth gems maximum on a spell. Actually, let's say it's 4 after Earth Power. Even then, it would be 4. I make it, that would allow Earthquake (Level 4), but only at 50% fatigue reduction (spend 4 gems when spell costs 3), which is still 150%. Whatever, I don't see how your guy needs/spends 5 gems, is that what you are relying on?
Clarification:
1. If a level 3 casts EarthPower, can he definitely
spend 4 gems from turn 2 on? Or is his start-of-battle level taken as the "current skill level" maximum?
2. He gets some fatigue from casting the EarthPower on round #1. Does that affect what he can afford fatigue-wise on round #2?
3. How exactly do you plan he will spend those 5 gems?
