Thread: Blood SCs
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Old June 28th, 2012, 06:40 PM

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Default Re: Blood SCs

The last two examples were not meant to address that point Kungfoo. They were addressing:

Quote:
I don't really understand what's being argued because the idea that some mages being able of entering communions at a much higher fatigue cost than equivalent mages with astral somehow has a negative impact on the game is pretty daft
ie., phrase it how you will, but the ability to enter a communion at higher fatigue is useful, when you can remove a *lot* of fatigue with just one blood slave.

Fantomen: I did a lot of testing on slave capping - but maybe I forget. I'll retest later tonight.
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