Re: Single Player Improvement
Trouble is, autohotkey is not good at collecting information from the game. It would be a fraught task to program the collection of all the information needed by the AI to make decisions (reading the screen, counting troops, reading army reports). Probably easier to rebuild a picture of the gamestate from binary data in the save file (not thats its simple.. I've no experience of reverse engineering).
It might be realistic to use autohotkey or similar to give orders. With all the information down to commander numbers it should be relatively straight forward to predict the layout of the interface.
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