Quote:
Originally Posted by curtadams
If your turns are anything like mine, there's a few things you really have to do and a lot that's just useful. Since we both tend to push the time limit anyway, we could turn off quick hosting so we could send in partial turns without risking a mess from early hosting.
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That's a good idea. I'd really prefer that, unless anyone objects.
To be honest, I feel we should have made some other win condition, rather than total conquest. The game is starting to drag on a bit, although it does make for excellent end game experience (something which I sorely need

).