Quote:
Originally Posted by SsSam
Quote:
Originally Posted by John_Madlock
Geez, is it true even with CBM? You sound like MA Marignon is simply bad faction, not only bad for beginners.
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Access to recruitable everywhere blessed chaff with a natural fire bless pushes the early game, but angels are what makes Marignon interesting. Lots of nations have access to cool thug chasis.
Marignon has to push to an early province lead and then keep the steamroller running.
Once you pause to consolidate and give your foes room to breath, it's pretty easy to counter what they have.
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Their recruitable everywhere sacreds are worthless, (in the numbers they can realistically be recruited due to the holy limit) fire bless does nothing for your abysmal magical diversity (nor does it really help your capital only sacred knights or angel summons) and the angels certainly are cool, but also overcosted after the clam removal. (If we're talking CBM) They have no real means to push to an early province lead (at least less so than almost every other nation. If you sacrifice everything for early game performance you probably can accomplish something, but then you've sacrificed everything of course) and nothing about them resembles steamroller, running or otherwise.
So yeah, I disagree with every word you wrote except that it's pretty easy to counter them. MA Marignon is a poor, poor nation. Was already at the bottom of the pile in vanilla, and the many CBM (or patch) boosts to most other previously weak nations have left them quite alone there.