Quote:
Originally Posted by Kartoffel
Dear winSP community,
Do you consider it cheating to use the new, much more accurate and therefore useful (suppresive) z-fire on old scenarios that were no doubt created before z-fire became usefull?
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Being one of the people that asked for more accurate Z-fire, I must say that surely the correct solution is NOT the old system where the darn attack is more likely to hit the neighboring unit than the target hex.
So if the old scenarios actually got too easy, maybe it is because they had to be dumbed down to compensate for the player's inability to use the reasonably common tactic of blind firing.
If the AI is the problem, surely it can eventually be given the ability to target "events" with Z-fire. In fact, if they don't dumb this last down, the computer would have quite an advantage (though perhaps it should be given one to compensate for its limited tactical skill) - you might miss seeing exactly where the fire graphic is coming from, but the computer won't.