Quote:
Originally Posted by Aeraaa
I dont know why some of you find z-fire unrealistic or gamey. Dont units IRL blind fire at possible enemy locations if they recieve fire but havent yet spotted the enemy?
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I love the Z-fire feature, I think it's totally realistic that we can fire through smoke, trees, and put down suppressive fire.
The main way I think it's unrealistic and gamey is that there's often too much of it, and tri-pod MGs are too effective compared to other suppressive fire. A human vs human game can turn into a Z-fire fest, which spoils the game.
The reason for too much Z-fire is probably because of unrealistic infantry/MG ammo loadouts. In human vs human battles we don’t have to worry about running low of infantry/MG ammo. You can just Z-fire away for the whole engagement…
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