Quote:
Originally Posted by Spledge
You're entitled to your opinion.
I see values in being able to play head-to-head and PBEM through a connection to a server. I also see value in having a choice to utilize a per turn and/or per game timer.
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Of
course I have an opinion, since I develop this thing!.
I could write a real-time engine for an entirely new game system, but there are already plenty of those out there, for section level (Medal of honour etc) and tanks. If you want real-time tank simulation then Steel Beasts is probably your best bet:
http://www.esimgames.com/