View Single Post
  #94  
Old November 24th, 2012, 12:19 PM
AreaOfEffect's Avatar

AreaOfEffect AreaOfEffect is offline
Major
 
Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
AreaOfEffect is on a distinguished road
Default Re: Hot Hot Heat [Game In Progress]

Its armor negating and starts with 1 point of damage, but every damage roll gets a DMR minus another DMR. In some cases, units got hit but didn't take damage because the second roll was higher, but in just as many other cases the rolls swung the other way and you took the damage difference plus 1. Since the rolls are open ended, that could amount to a lot of damage for those who rolled poorly. Due to the nature of the game mechanics, the average damage per unit hit is actually greater then 1. That is mostly because units that roll really well on defense are no better then units who just barely avoided taking damage.
__________________
Strategy Guide: MA Caelum - Fear of Flying
Strategy Guide: LA Man - Death and Taxes
Strategy Guide: MA Mictlan - An Introduction
Guide Supplement: LA Man - Castle Warfare
Referance: Prophet Transformations
Reply With Quote