Quote:
Originally Posted by HoleyDooley
This is your PM message to me, stating that war begins on turn 70.
It was sent during turn 67, thus 67, 68 and 69 is 3 turns notice and fighting to begin on turn 70.
Our good friends in T'ien Chi have informed us of your merciless aerial invasion against their peace-loving citizens and plan to put them under the yoke of your fascist regime. We know that if we sit idly by that we'll be next on your ruthless plans of subjugation, so it's with a heavy heart that we give you notice of the termination of our non-aggression pact. In three turns (turn 70) our peace-keeping forces will be free to engage your marauders.
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If it's turn 67, then you I would think we would send attacks on 70 to hit on 71
This is how I think it would look:
NAP-0 (no agreement) attacks are sent immediately on turn 67 to hit on 68
NAP-1 (1-turn notice) attacks are sent on turn 68 to hit on 69
NAP-2 (2-turn notice) attacks are sent on turn 69 to hit on 70
NAP-3 (3-turn notice) attacks are sent on turn 70 to hit on 71
As I mentioned before, I'm totally cool with this since I think it was stated in the beginning that NAPs are not binding, and I think it's reasonable to hit the NAP breaker (everyone has different views on NAPs but I think breaking a NAP is an inherently hostile action). Also, my message wasn't real specific so I can see how you would think we would go on turn 70.
Anyway, you didn't do very much damage to me this turn -- and now I know what kind of forces I'll be fighting against. Muahahahah.