Re: Thanks for the update
Thanks for the thanks, Mike. Suhiir is right; if the ammo shortages really bothered me I could set up a separate OOB for the AI which gave them 999 shells per artillery tube and four tubes per unit. That's probably the only way the AI can beat my "strategy".
As the game is, human waving is almost foolproof really. I've played a Red vs. Green/USA/others battles so far with both sides set on computer control, and Red set to human buy. These are long campaigns on Balkan maps, so there's a fair amount of open terrain.
My 13 point FN FAL insurgents haven't scored anything lower than a minor victory yet and have one or two decisive victories. The infantry just moves past tanks like they aren't even there because I can buy 38 squads for the cost of 1 Abrams. The artillery has some effect, but the sheer mass of troops gives such strong cross-HQ rally that the suppression doesn't stick. The only somewhat effective thing the AI has against me is their own infantry, but the FN FAL unskilled insurgents are only an order of magnitude less accurate than a US Army Ranger M-4 ACOG squad apparently, and I can buy three guys for every one of theirs.
I haven't done the math yet but I think I've pretty much found out how to beat the game. Unless I guess if I was to fight 1946 Red vs Afghanistan and my opponent were to use the same strategy.
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