Thread: Sighting
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Old January 6th, 2013, 02:43 PM
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DRG DRG is offline
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Yes, this HAS been explained before. I really don't think it's a question of you not understanding , it's more a question of you refuse to accept the answerers that we give you and continue to believe there must be something wrong with the game because you don't like those answerers BECAUSE you have convinced yourself there MUST BE something wrong.

A big part of the issue is the shape of a hex. I explained that to you months ago when you questioned it in one of your early Polish games. Andy has explained that smoke accumulates even when it doesn't show a graphic.

Everyone, it seems , "gets" this but you.

Trees have "density", there is a threshold for blocking LOS. Sometimes it can take, depending on how the game randomly distributed the trees, two or maybe even three hexes of trees to block LOS in one direction, toss in a bit of smoke and you get "intermittent" blockage at a slightly different LOS....... if you sight on a hex say 20 hexes away and them shift to the left or the right one hex you may get more or less sight blockage at the point the LOS passes through the trees and part of that *may* be because of the limitations of using Hexes because at some point the game will tip the "you can see/ you can't" code see one way or the other. It may not always "make sense" to you but it does to us and virtually everyone else that plays the game and it's been like this in SP since forever. In some cases even one point of "smoke" could hit the threashold for "no see"

ALSO........ trees are NOT "all the same height". why assume they are ?


Don

Last edited by DRG; January 8th, 2013 at 09:59 AM..
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