Re: Version 7 Patch
Okay these new artillery options are quite interesting I am finding myself pounding suspected locations more frequently due to the longer call times.
Probably a lot of work for little use & I suspect mainly a WW2 thing but an out of player control walking barrage would be nice for assaults. Might also benefit the AI playing as say WW2 Russia or a minor power.
Player just sets start hex & turn plus perhaps 2 options on speed of walk which happens automatically.
If holes appear due to "drift" he cant adjust.
Very good patch guys its become less gamey.
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John
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