Thread: Invisible Costs
View Single Post
  #3  
Old May 3rd, 2013, 06:39 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,988
Thanks: 480
Thanked 1,922 Times in 1,250 Posts
Mobhack is on a distinguished road
Default Re: Invisible Costs

Those values were put in for debug many years back. Some of the new values added over the years may not be added in to that total field - I have not bothered to keep it in synch.

Raw points values in the calc get divided by the overall divisor - by 40 I think, to get the final value. (a ~40 point Sherman would thus be 1600 or so points internally).

800/40 -> the added cost (in final points) for an engineer vehicle is about 20 points.

I'll have a look at that some day - and probably also remove the debug info as it was for code working only, but I'll check its totalising correctly as well.

Andy
Reply With Quote