Quote:
Originally Posted by daferg
This game has taught me that a 95% chance to hit is not a 100% chance to hit. It has also taught me that an overeager engineer with a satchel charge makes for some WTF moments. I'd like to know who thought it was a good idea to give satchel charges and flamethrowers to engineers anyhow.
Sometimes stuff just happens. Embrace the suck.
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I love this comment! Thanks for the smile!
