Re: Turkey's Lightening Shield Operation Full Battle
Lightening Shield Operation OPORD 2012-291 Full Battle Scenario
After several weeks involving countless modifications, I believe you will find playing this upgraded scenario an exciting challenge. Although the mission remains the same, block the Syrian 19th Mech Bde at the village of Kafar Houm, execute a pass through maneuver with D-1st Inf Bn and A-3rd Ar, and defeat all follow-up Syrian units greater than platoon size at Objective Chili Pepper, our gameplay results reveal a scenario that tests a player’s ability to manage a fast paced battle field.
A few changes to the original scenario are listed here: mission added to evac civilians off map, game length changed to 30, four Syrian Main Battle Tanks accompany Truck Rile companies instead of three, Syrian snipers are assigned to each Truck Rile company, Bravo Co mortars are reduced to a platoon rather than a battery, and the lethal self- propelled Pantsyr-S1 is introduced. Additionally, the main roadway, Muhammad Ali Way and connecting round-a-bouts are mined.
Although the decisive point of the battle remains the foothills north of N15 referred to now on the map as “Little Richard,” there are other ‘battles’ that take considerable management. The fight on Hill 052 and the fight at The Orchards are equally engrossing as well.
In keeping with the character of Captain Yuzbas ‘Batman’ Baturaip, I had him atop “Lookout Ridge” for just a turn so that he could “eye ball” the enemy. Afterwards, I placed him in the middle of the line at PL Big Poppa to better the direct the fight and so that he readily rally Bravo company platoons.
This scenario replaces scenario 274 on the latest release patch.
Scenario files, maps, and hints attached.
“That’s all folks!” Bugs Bunny, The Looney Tunes cartoon show.
Last edited by shahadi; May 14th, 2013 at 07:22 PM..
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