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Old May 15th, 2013, 12:36 PM
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Default Re: the german long campaign is unplayable

The REAL problem here is we have a player complaining about things that he's let fester, BY HIS OWN ADMISSION for years and then, instead of presenting them properly we get spewed on and told

Quote:
I'm not going to waste a lot of my time with all the long list of things that don't work
That's right up there with the " Did you know: The Russians invented EW for aircraft first..." idiocy passed off as an attempt at "humor" on the MBT forums.

Ha Ha, so funny....NOT.

But here there are so many things wrong the guy complaining CANNOT EVEN BE BOTHERED TO TELL US WHAT THEY ARE.

Now..... just about everywhere on the 'net that's called "trolling" and I call it trolling here as well but I figure if someones that eager to look like a troll then at least start to offer some examples *MAYBE* there might be something to it but without specific examples we are dead in the water and the comment that "that no one has pointed this out for at least half a dozen patches.... and 5 or 6 years... is incredible to me!"... is incredible to me as well but not for the same reasons but apparently we as designers and everyone else as players are just lazy and stupid.

It is CORRECT that barges. once unloaded, cannot be reloaded. Checking back to OOB's made in 2001 and comparing to the latest ones we have given "Barge Carriers" ZERO carry capacity since AT LEAST 2001.

So IDK if we ever allowed it but if we did it was before 2001 and I REALLY don't give a crap how SP:WaW handles anything.

So there is one mystery "solved".... you cannot reload a barge onto a barge carrier and as far as I'm concerned that SOP

As for guns....... yes, you have to PAY ATTENTION to the carry cap of the vehicle and then figure out if the gun you want can be carried by it. The safe bet is pick the vehicle with the highest carry capacity but if you know the gun weighs "4" and has a crew of 11 you need a transport that has a carry cap of at least 115 and it's been YEARS since I had to explain that.

It's not "new".. it has been that way for years. The ONLY thing that has changed is the carry capacity of transports that carry guns have been refined and made more accurate and if anyone had though this was wrong they should have spoken up when they first noticed it and we could have explained it instead of having to deal with someone who's let resentment build up for half a decade........ not the smartest way of getting something explained or fixed.

Now....... both Andy and I would be very interested in hearing this "list of things that don't work" because maybe there might be something that CAN be fixed or changed but japping off that the game has "gotten worse and worse" then expressing amazement that nobody else has noticed is not the least bit helpful.

Testing HAS revealed a wide river map generation problem that we didn't know was there before but as far as I can tell that has nothing to do with any of the vague complaints offered on this thread so far.

So let's hear it... what have we been doing wrong all these years ??

List them out

1/
2/
3/

etc

and we will look into or explain every one of them




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