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		| Your Vietnam example is a good one & if I remember US army training was modified due to it. In green units the figures were far worse more like only 3 or 4 men returned fire. This was also fairly common in WWII for a some nations.
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 I did not know this. I had thought the Marshall results were totally bunk.
It makes sense that training would be a big factor. Also ammunition supply. Some of the insurgent armies in the game are very ragtag in real life with only a handful of bullets to go around per man.
The high ammunition expenditure in Western armies isn't that unique though.
http://www.ww2f.com/topic/26670-ammu...on-total-tons/
http://www.sturmvogel.orbat.com/WarEcon.html
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		| Of course germany had ammunition problems.... I mean, they were at war with 50 countries.... their guns were blazing nonstop for 6 years !!!!!!!!!!!!!! German gunfire killed and wounded about 30 million soldiers. 
 In 1944 germany produced more ammunition than anybody. However, they were at war with everybody, so they had to produce more ammunition because they fired their guns more.
  
 Ammunition production 1944 (for ground forces):
 
 Heavy rounds:
 
 Germany - 108 million rounds
 US - 85 million rounds
 Britain - 11.3 million rounds
 
 All types:
 
 Germany - 281.1 million rounds
 US - 227.3 million rounds
 USSR - 94.8 million rounds
 
 tons:
 
 Germany - 3.35 million tons (for ground and air forces), guess 2 million for ground
 US - 1.45 million tons (only ground forces)
 
 Small arms:
 
 Germany - 5.28 billion rounds
 US - 6.57 billion rounds
 Britain - 2.46 billion rounds
 
 In 1943:
 
 all types:
 
 Germany - 217.7 million rounds
 US - 156.9 million rounds
 USSR - 85.8 million rounds
 
 tons:
 
 Germany - 2.8 million tons (inclusive)
 US - 0.8 million tons (only ground forces)
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 So really everyone was throwing thousands of rounds at the enemy for each kill. This makes sense I suppose in mechanized forces where an APC or truck is available for rearmament and high rates of fire are sustained for several days during a given battle.