Thread: Atgm
View Single Post
  #20  
Old December 7th, 2013, 01:29 AM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: Atgm

Scenario 499 switch AI to player 1 human to player 2

Save 25 Saved after vehicles & helos fired all available missiles using F key or cursor.

Note on set up
Targets were modified on both sides, removed weapons & beefed up armor so only killed by missiles.

Other units standard but the second unit in each section had slot 1 turned off

In the case of B0 to B3
BO + B1 standard setup fired 1 missile
B2 slot 1 switched off fired 1 missile
B3 slot 1+2 switched off fired 2 missiles as missile now "main" weapon

Tiger Kvartet
D0 had no need to fire other shot as one shot kill
D1 first fire fired both missiles as did not get a kill with the first
2nd shot only fired one missile despite target surviving.

If you look at ammo load left seems to be missiles fire correctly if they are the first weapon otherwise they DO NOT fire the last shot unless it is selected by the W key.

Pantsyr AA is a good example
HO fired all 3 sams once
H1 fired all 3 sams once then the first sam as its gun was switched off
the other 2 sams did not fire because they only had one shot left.
Attached Files
File Type: rar Save 25.rar (117.6 KB, 131 views)
File Type: rar Sce 499.rar (106.5 KB, 127 views)
__________________
John
Reply With Quote