Quote:
Originally Posted by Aeraaa
There are caves in the game (and spider holes and hiding pits etc...), but I dont remember if they can house other units inside them.
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They can IF they have a "Carry Capacity".
But if a unit enters a "fortification" hex it gets no benefit from that fortification for a turn or so (try moving a unit from hex to hex along a trench line sometime as a test).