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Old February 17th, 2014, 05:48 AM
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Fallout Re: Helicopter armor

Well I thought I'd take a break. But I had to look into this. We need to be careful in our terms here.
1. EW is Electronic Warfare with MBT's that deals with defensive suites with Laser & IF detection, Jamming, IFF and the APS or other system. It offers no protection against tank rounds making this last important for the next. So to the topic at hand; with Helos the difference is no APS type systems. However added to the list above you would have chaff and flares or "Angel Fire" systems. But EW will have no bearing on AA/or AAA unless it's radar equipped. The Helo of today would make the radar about useless as these systems have generally not kept up with the times except in the case of some newer SPAA units such as the PANYSIR. I feel the EW ratings based on real world conditions for Helos in the game are actually pretty good and Don quite honestly has given me some "wiggle room" in the ratings I've recommended for the Helos I've submitted especially over the last couple of years. There is a balance to be maintained here because some Helos will approach the level and others I've submitted are at the level of some Jets but, generally speaking the Jet will have and should have a better potential of improved EW capbility if simply because they have more space for it and can better carry the weight of such improved systems. And that's before you get into the issues of Jets also carrying routinely now Target/ECM pods like SNIPER and LITENING Etc.

2. I think it still boils down to these general factors for the game...
A. Ensuring the defensive issues of a particular helo is properly addressed with the information given. Again this has gotten better in the last couple of years with the newer stuff in the game but the work is maybe more in older helos I.E. from about late 1967 to early 1968 in response to the heavy loss of the UH-1 helos in Vietnam, when new ones came into theatre they were locally modified with a "belly" armor plate for protection from ground fire from enemy troops. In theatre ones had them added during maintaince periods.

B. To keep them in the fight increase the Moral factor and possibly the Exprience one as well though I like this option less, it should still be earned. The crew survival issue raised is key to the exprience level dicussion. This goes simply to the whole "I shot the heck out of them and beat feet home!" empty weapons racks idea I discussed earlier in a previous post here.

C. TI/GSR; yes sir got three helo night time videos. First is from last month from a Police helo FLIR system. Second is of two APACHE gunships in the mountains of Afganistan in a rocky, brush and tree enviroment. The last is an AC-130 putting the 105mm to good use in the mountainous woods of Afganistan. NOTE: In the APACHE video in the lower left corner you'll see "TADS" (Targeting System.) when it shows a number with an (*) I.E. *750 that's the distance in meters to the target. Also note the 5 round bursts.

I still stand by my Post from the previous page as the major issues with helos in the game. Enjoy the videos!
http://washington.cbslocal.com/2014/...-extreme-cold/
http://www.youtube.com/watch?v=gXTN6H9O4VA
http://www.youtube.com/watch?v=iopW06M2RI0


Also if I gotta tell you what this is well...
Click image for larger version

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Regards,
Pat

Last edited by FASTBOAT TOUGH; February 17th, 2014 at 05:57 AM..
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