Re: Amphibious Operations
A section carries a rubber boat, and that is activated by the action of walking into the water from a non-water hex and vice-versa.
The section becomes a raft unit while on the water, and several other things happen when they do the transformation.
They cannot "jump" off boats and paddle either or paddle to and unbecome a raft.
And nope - it is not going to change, nor is rappelling into forests or onto rooftops either. A whole shed-load of nasty code would be needed (not to mention testing the edges of the behaviour) without even considering the AI pathfinding etc, for a tiny bit of pseudo-"reality". The raft and the similar barge carier code is right nasty enough as-is.
Andy
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