Thanks Suhir. This was somewhat helpful. But the essence of my question is: if the AI is faced with two vehicles - not AA, but rather a lower value tank, and a higher value transport (a heli or fancy truck
) - both of which are in the open - will it automatically choose the tank. Is the AI pre-programmed to prefer tanks over other (non-AA) vehicles, regardless of point values. I did not see anything in the rules specifically addressing this.
Again, my thanks!
Quote:
Originally Posted by Suhiir
Air strikes are semi-random.
Air strikes come in two "flavors".
"Air Strikes" that tend to favor vehicle targets.
"COIN Strikes" that tend to favor infantry targets.
If the plotting unit (player or AI) has a clear line-of-sight to the target hex and there is an enemy unit in that hex there is a fairly good chance it will be attacked.
If there is no clear line-of-sight (for instance an airstrike is plotted on a "smoke puff" you know is enemy artillery/mortars) the aircraft will use it's "vision" rating as it approaches the target hex and attack the first unit it spots.
Airstrikes treat AA units as priority targets (but they may still decide to attack another nearby unit instead).
Airstrikes tend to treat Fortifications as priority targets second to AA units.
Does this answer your question?
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