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Old July 6th, 2014, 11:41 PM
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Suhiir Suhiir is offline
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Default Re: Soviet invasion of Norway 1963

I now have a testable version of the scenario ready.
While it's playable I'm sure there will be problems encountered, if for no other reason then since I made the damn thing so I know how to best delay/disrupt the Soviet advance so their main assault while still formidable just doesn't quite manage to break the defense.

Also due to the problems mech infantry has with dismounting I have some mech units "appearing" at various places rather than at the map edge and I need another set of eyes to tell me if there are "issues" with an AI formation suddenly materializing out of thin air in sight of a position a player decides to delay from. While I'm fairly certain the places these reinforcement are appearing shouldn't be in line-of-sight it's hard for me as the scenario designer to be sure.

Lastly, this is a BIG scenario, I could use feedback on the overall length as many "defend" scenarios are a bit too short/long and you wind up wondering if you could have held another three turns or conversely you spend a few turns getting dribbled to frustration by bits and pieces if AI units when it's clear the victory was achieved a few turns ago.

Any guinea pig(s) out there that want to give it a try so I can polish it up for general release?
Send me an private message and I'll send you a copy of the scenario.
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Suhiir - Wargame Junkie

People should not be afraid of their governments. Governments should be afraid of their people.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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