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Old August 22nd, 2014, 06:59 AM
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shahadi shahadi is offline
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Potion Re: Syrian Machine Gun Units - OOB03

Quote:
Originally Posted by Suhiir View Post
Two weapons give a unit two chances to hit, so it's more likely to.

As a 4-man team you should also make sure the Unit Size is 0 (it was probably 1 for the Section).

Rather then manually reducing the unit cost use the "Cost Calculator" utility and let it calculate the cost, there are several factors involved in determining a units cost. Just make sure to save after recalculating and use the "Manage OOB Sets" utility to copy the new version of the OOB to the game for use, DO NOT overwrite the "Default OOB", those are your backup.

A assume you touched the OOB both to create the new unit and the formation, it needs both.
The unit size was indeed set to 1 by default as you suspected, so I made the change to 0 manually in the Editor.

I'll take a peek at the Cost Calculator.

I saved the modified OOB to my OOB user folder Red Line Syria. The default OOB is in the Default OOB folder.

I did not touch the OOB to create the new units. I purchased a section, then in the Editor I swapped the second weapon for the third, then deleted the third with the result being 2 weapons: the primary and the secondary weapons. The formation gave me two slots to create the units after the procedure followed above.

Before I publish the scenario, I'll change the Nation to "00 - Unknown" so the unit is hidden from the Purchase screen.

Thanks Shuiir
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