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Originally Posted by Mobhack
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dita said:
Thanks for the sound and obvious advice
Just done as you said, and bombed my own ammo dumps with my hunter aircraft, and the opposing forces got the points!!
Though, I imagine most people around here knew that already 
Thanks once again.
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Kill markers are different - I had an AML-90 fire HE into a hex which had another of the same platoon in the middle of enemy infantry, nd the HE round made the enemy withdraw. unfortunately, it also killed the other AML  !.
On checking the firing AML's info - a nice shiny kill marker had been added. As far as the game is concerned - a kill is a kill.
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You can say that again. Just finished Scenario #105, Operation Starlite, and my jet jocks scored 6 kills. Unfortunately they were all "Blue on Blue," including a loaded APC, a helicopter and three groundpounders. Plus they damaged other friendly units before their Godlike commander finally called them off.
To be fair the enemy were hardly visible, although I could swear in at least one instance the friendly (APC) was at least a kilometer from the target hex. Anyway it's a tough scenario for air bombardment. Your guys are all over the battlefield so it's almost impossible to pick a safe flight path while "Charlie" is as elusive in SPMBT as he was in RL...