View Single Post
  #3  
Old January 18th, 2015, 10:01 AM
shahadi's Avatar

shahadi shahadi is offline
Captain
 
Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
Posts: 878
Thanks: 584
Thanked 277 Times in 191 Posts
shahadi is on a distinguished road
Potion Re: Rifle Squads Based on Fire Teams

Quote:
Originally Posted by Suhiir View Post
Buy a normal Rifle Company.
Delete all formations/units except the headquarters unit.
Buy three (3) Platoon (Fire Team).
Buy a light mortar section.
Use the editor to change the three Platoon (Fire Team) from "Formation Type 3 (Combat Group) to Formation Type 1 (Platoon).
Attach the three Platoon (Fire Team) and light mortars to the HQ from the Rifle Company.
Walla!
Thanks Suhiir. Our solutions are remarkably similar, instead of buying the light mortar section, I created a Company formation inserting a light mortar section in the CO Hq:

B0 Scout Team
  • CO
  • XO
  • 1Sgt
  • GySgt
B1 USMC Sniper Hv
B2 60mm Mort Sec

As for the three platoons, I could not change formation type in the Editor, so I used ScenHack as I mentioned earlier. Save the scenario in ScenHack and reload the scenario in the Editor where in Deploy > H key cross-attach the platoons to the company formation.

As I said, it looks nice but has anyone play tested this setup, as looks can be deceiving, as the "woman in the red dress," in the Matrix agent training program designed by Mouse illustrates.
Reply With Quote