Quote:
Originally Posted by scorpio_rocks
Quote:
Originally Posted by Duzmond
Now about the multiple vehicles per hex.
Maybe the game should impose a limit of some kind?
I have found having an entire platoon together when defending is considerably more effective in the game. Attacking as well.
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I believe that this is considered very "Gamey" in many circles. Certainly all "house rules" I have found for PBEM from places like The Blitz, etc limit Tanks to 1 /hex and APCs to 2/hex.
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Well that's new new I have never come across it, sometimes the situation requires more than one per hex. Certainly they don't stay there because multiple units in one hex is generally counter productive.
Costs movement points to pile them in.
Chance of another unit getting hit by a stray shot
Everyone suffers suppression. from fire.
Cant remember but I think the chance of being hit increases slightly.
Artillery will be more effective.
MG or auto cannon fire at will have a field day, wait & listen to the shots ricocheting of the vehicles.
Versus a human you wouldn't need house rules, I would try to cover the route hexs & then attack.