Quote:
Originally Posted by Anton
Assault guns are different from classic tanks in that they a) have a lower profile, giving them better cover and worse field of view, and b) do not have a turret, which makes them slower in sighting (?) and engaging enemy units not directly in front.
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The differences in profile and size are represented by the Size characteristic, and the assault guns tend to have a bit lower values than tanks based on same chassis. For example, Stug III is size 3 while Panzer III is size 4. Similarly, T-34 is is size 4 while SU-85/100/122 assault guns are size 3. Smaller size makes unit harder to spot and hit with shooting.
One significant in-game restriction with assault guns is that immobilisation damage tends to make them something of sitting ducks in a lot of situation, if the enemy can avoid entering their field of fire and move to their flank for the final shot.