Thread: Question Bug?
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Old May 24th, 2015, 01:38 PM
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Default Re: Bug?

Cluster explosions are stored as an animation sequence globally, and played immediately in the artillery phase and then thrown away. That works if you are playing the AI locally on the PC.

The replay message stores only the fact that it has fired at X,Y. there is no mechanism to store the animation global array data in the message, or to replay it. I don't think it replays even if you are doing a replay locally (i.e. to see what happened in an AI turn). Too much data I suppose - there could be 48 or more explosions, for each 4 gun salvo, so the replay buffer would soon fill up.

I might look at this and at least play a token cluster explosion at the impact point stored in the replay message.
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