Re: Questions about torpedoes
I think weapons should have a different affect(damage amount and hit %) for different targets(planets,ships,fighters) instead of just one. Less effect against multiple fighters.
This would put more emphasis on using Dog Fighters and point defense weapons.
Plus we might get a new class of wide beam or energy burst weapons that can be used against fighters, and to lesser affect against ships.
That's what I love about the open architecture of this game.
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