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Old July 31st, 2015, 11:18 PM

gdpsnake gdpsnake is offline
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Default Re: confusing Artillery overload score

I have nine lines of 10.5 cm artillery in my core (3 lines times three) representing the three artillery abt units I bought for my core. If 1 line in a tank company is one tank on the map then I assume 1 line of artillery is 1 tube on the map and one battery off map is 3-5 tubes?

I am probably confusing apples and oranges between tubes, guns and batteries but no matter. The numbers I stated for purchase, force values, etc. are correct or close. I did forget a few AI units in the count like the 40mm bofors guns, some ATR units and small stuff the AI had in addition to what was listed at the end of the battle but the total was clearly at least twice my force value.

I don't have a save of the game since I pressed on. But my core is exactly as I listed. The purchase price for the artillery part of my core force is three artillery abt's at 600 points each for 1800 points. 1800 of my core force value 5355 points is the 37% number. I spent less than 500 on support points, the 184 times 2 of the two IG companies and a few booby traps.

At the end, I carefully inspected the AI's force list and the game map and counted all the units especially artillery on and off the map. Thirty 25 pounder artillery troop and four 4.5 inch artillery lines off map (3-5 tubes each). Twelve 25 pounder howitzer tubes on map. Then I checked the purchase price for those units against a June 1941 British OOB purchase by starting a random campaign and looking at what could be bought for how much, etc. The artillery cost for a identical purchase was 6016 for June 41.

All the numbers I listed are correct for the organizations and units in the AI's force OOB. I actually missed some units like the 40mm bofors but it was close enough to determine that the AI spent AT LEAST twice my points in purchase and that 6016 of those points; 50%, of the AI's total purchase cost was artillery.

Again, I could not entrench nor were any mines/traps etc. available so I was NOT in a defend battle. It was a 'special battle' following a previous battle that gives the option to accept or refuse.

Again, I get that in a 'special battle' the AI gets 200% of my points or about 12,000 total points? I also get my artillery gave the AI 722 overload points. But I should have received a lot more than 274 points added to my score for the AI artillery, right?.

38-46 splashes (multiple impacts per attack) every turn for the first 6 turns was impressive. I had all of my artillery on counter battery fire and within 10 turns we were down to 16-20 splashes and down to 2-4 by turn 20 (low on ammo as well, I imagine since 60-80 ammo is the usual load for off-board artillery).

Of course, I only had about 20 functional tanks by then with all my men routed, 4 88's gone, my IG guns all routed and the halftracks and 4 AAA run off the map. Thankfully, the enemy tanks were almost all A-13's with six Valentines and two Matildas so I was able to shoot and kill all his vehicles easily from my positions at long range (15 to 25 hexes - I moved my tanks a lot to avoid splashes and find fields of fire) without any threat from the 2 pounder guns after the smoke cleared away. Then I could use my artillery to force a general withdrawal of his men and few heavy tanks. Lastly, I moved forward and re-took the victory hexes; the last re-take causing the end of the battle about turn 35. A few more 'victories' like that and I should just pull out of North Africa.....LOL.

Still can't figure that 274 overload point score added to my total considering half the AI purchase being artillery. If it happens again, I'll save the file.

Last edited by gdpsnake; July 31st, 2015 at 11:34 PM..
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