Re: Question, Armor and mines
Geoschmo, why not add a component limited to bases with Sector-Damage to simulate an advanced mine field? It would be unsweepable (at least before it does it's damage) and damage every ship in the fleet. Make it like 450 KT, and do low damage, since multiple bases will stack. And make it very expensive, but possibly with a lot of built-in maintenance reduction (mines are mainenance-free, after all).
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