Re: Questions about torpedoes
I decided not to increase the accuracy for Anti-matters and only a 10% increase for Quantums,and to extend all their ranges by one, which will bring the group to a maximum range of 7 which is 1 short of many popular weapons.
The early models were very short range(starting at two)now they look more appealing when I decide early on the game which weapon family to research. Thanks for your imput guys.
[This message has been edited by Emperor Zodd (edited 08 January 2001).]
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