Re: Limiting Losses to Air Attack
Thanks folks. Trouble is, these particular scenarios give the AI (usually Warsaw Pact) lots of air assets, in many cases enough to saturate defenses on the initial pre-start bombardment phase. Then more arrive as reinforcements after 10 turns or so.
You can shoot down or damage some among the first waves but as noted above after that your anti-air (a couple or three SP SAM's along with a handful of MANPADS) is by that time essentially worthless. So you're pretty much defenseless when the reinforcements show up. Ah well, sometimes there's no choice but to suck it up, just as in RL.
Thanks again and happy gaming!
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