
August 14th, 2002, 09:36 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: Making oxygen
Quote:
Originally posted by Ruatha:
It seems like a waste of facility space to put a climate facility on 5 facilities planets (domed) to improve conditions, but maybe It's worth it?
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That's a raging debate. Conditions determines reproduction rate, which increases population size, which increases resource production and building speed. Exactly when it's "worth it" is IMHO only partly defined by pure mathematics and partly defined by personal opinion.
Correct atmosphere increases total amount of population, which is clearly a bigger improvement, but is it faster?
The fastest way to achieve this is to manually fill the planet with population from transports. Or do it automatically. When I play an organic race, I never build climate control. The replicant center soon fills every planet.
Possibly the best reason for the climate control is role playing. You've sent their sons and daughters (hatchlings, pods, buds, whatever) out to die for your own delusions of galactic grandeur. You've worked them double time to builds ships for defence. Sent them to colonize airless moons in enemy territory just so you can have an advance listening post, knowing full well the first enemy fleet would glass it effortlessly. Left them on out of supply transports for years to reach some obscure destination. Shouldn't you make the homeworld a nice place to live?
Personally, I think a solar system with every planet, even the moons, with your races atmosphere at optimum conditions is a cooler tribute to the glory of your empire than a sphereworld -- a dull metal dot in the center.
Now a ringworld on each star of a trinary system, now that's something else again. Never did that.
[ August 15, 2002, 13:33: Message edited by: Arkcon ]
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