Re: Specific vs common sensors ?
Combat Sensors – no
ECM - no
Multiplex Tracking - no
Neural Combat Net - yes, if they both have it
Scanner Jammer - no
Long Range Scanners - doesnt apply in combat; yes out of combat
These are all exactly the same in the un-modded game:
Psychic Receptors - doesnt apply in combat; yes out of combat
Tachyon Sensors - doesnt apply in combat; yes out of combat
Temporal Sensors - doesnt apply in combat; yes out of combat
Gravitic Sensors - doesnt apply in combat; yes out of combat
Hyper Optics - doesnt apply in combat; yes out of combat
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