
August 15th, 2002, 05:38 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: Specific vs common sensors ?
Quote:
Now for the practicalities….
1) Long Range Scanners
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When you are in combat, you can see the components and cargo of a ship no matter what. In these cases, "long range" scanners are redundant, and Scanner Jammers are defeated.
In fact, cloaked ships in the same sector as a combat will also be detected. (If no combat occurs, the cloaked ships can slip past unnoticed)
Quote:
quote:
2) You also say
-------b) cloak our fleet
No. You need either Stealth Armor or a Cloaking Device on each ship to cloak the fleet. Scanners only defeat enemy cloaks, not cloak your own ships.
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Yes like scattering armor to defeat long range scanners and stealth armor to defeat level 1 active/passive scanners
Could you list the various devices which are available to cloak a ship and to defeat the probes of enemy ships?
He did.
Stealth armor.... or "Cloaking Device". That's it in the unmodded game.
Storms can add cloaking, but they aren't a device.
[ August 15, 2002, 16:40: Message edited by: Suicide Junkie ]
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