Quote:
The flags are in the grey because they are not needed and they can't be deleted.
|
Then why give them 250 points each ?? If anyone DOES play this against the AI the AI is very confused it cannot reach V hexes to complete it's " mission" and it will change the way it "plays". a 2500 point V hex in the grays is like dangling raw meat over the edge of the boat in shark infested waters
What you do in cases where there are more V hexes than you want is make them worth zero and put them in the same hexes as other V hexes. Scenario design 101....do not leave V hexes hanging in the breeze on the grey edge hexes
From the game guide .....the complete quote
Quote:
....Do not leave any victory hexes on the grey map edges as this causes the AI to have fits, ensure all are on the playing surface. Also, ensure that there is some way that the AI especially, and the human player less so, has of getting to these. A victory hex in a lake hex will only be reachable by swimming, ensure the AI has such units, and several ,as the first few may be killed. Better still, always place V hexes on terrain that any infantry or vehicle can reach.
|